Water
* A
Water square is an
obstacle. It can be crossed with by jumping or using a
rope.
* A character can move into a
Water square for 1 AP, regardless of his usual movement value. This does not apply to the
Water Elemental who moves normally in
Water.
* A character who leaves
Water can move normally.
* A character cannot enter
Water while carrying an object, but he can carry
wounded character in
Water.
* An object that falls into
Water for any reason is lost and removed from the game.
* A character in a
Water square is protected from the breath of the
Red Dragon and the
Fireball Wand, unless he is carrying a
rope.
* If the
Fire Elemental enters a
Water square for any reason (for example, under the effect of a
Charm Scroll), he is immediately killed.
* A
Mummy in a
Water square loses its weakness regarding torches as long as it remains there.
* A character carrying a
cursed object cannot be pushed towards a
Water square.
* A character carrying an object that is not cursed, drops his object on the previous square when he is pushed into a
Water square.
* It is impossible to voluntarily drop an object into the
Water (a
flying character or a
Paladin on a
rope cannot do so, it is prohibited).