Pipes
(
Room P1, Terrain, Goodies 2004-2005)
*
Pipes are not normal floor squares.
*
Pipes do not block
line of sight.
*
Pipes are obstacles for characters with a
combat value of 3 or more (only the unmodified
combat value on the character counts).
* Characters of
combat value 0,1,or 2 (only the unmodified
combat value on the character counts) can use
Pipes like normal ground.
* Characters of
combat value 0,1, or 2 can stop on
Pipes.
* Characters of
combat value 3 can move over
Pipes like normal ground. Characters of
combat value 3 cannot stop on
Pipes. If they do stop on the
Pipes, the
Pipes break (place a broken marker) and the character falls into the
giant grinders, which causes immediate death.
* Characters of
combat value 4 or more can use
Pipes, but as soon as they step on them, the
Pipes break and the character is killed.
* When
Pipes break, only the square where the character was standing is broken (not all of the
Pipes). That can lead to a strange situation (but legal) where a piece of
Pipes is all alone because the
Pipes on each side were broken.