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Pipes

(Room P1, Terrain, Goodies 2004-2005)

* Pipes are not normal floor squares.

* Pipes do not block line of sight.

* Pipes are obstacles for characters with a combat value of 3 or more (only the unmodified combat value on the character counts).

* Characters of combat value 0,1,or 2 (only the unmodified combat value on the character counts) can use Pipes like normal ground.

* Characters of combat value 0,1, or 2 can stop on Pipes.

* Characters of combat value 3 can move over Pipes like normal ground. Characters of combat value 3 cannot stop on Pipes. If they do stop on the Pipes, the Pipes break (place a broken marker) and the character falls into the giant grinders, which causes immediate death.

* Characters of combat value 4 or more can use Pipes, but as soon as they step on them, the Pipes break and the character is killed.

* When Pipes break, only the square where the character was standing is broken (not all of the Pipes). That can lead to a strange situation (but legal) where a piece of Pipes is all alone because the Pipes on each side were broken.