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GLOSSARY

Revealing a room

* Revealing a room is an action.

* To be able to reveal a room, the player must have a character adjacent to the room. A wall, closed portcullis, or ice slope may not be between the character who reveals the room and the room to be revealed, even if the character has the ability to pass through walls.

* When a player Reveals a room, he places all the tokens except the objects of his own color.

* Each token must be placed on an empty floor square or a rotation gear.

* Two tokens may not be placed on the same square.

* No token can be placed on a mist square.

* It is forbidden to place characters or the torch in darkness, but other objects may be placed there.