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GLOSSARY

Reflecting Pool

(P3 Room, Terrain, Goodies 2007)



* The Reflecting Pool is magic. Its powers can be cancelled by the Magophage.

* A character entering the Reflecting Pool must immediately end his movement.

* A character who enters the Reflecting Pool will remain still (he enters into meditation) and cannot carry out any action as if he were wounded (except actions specified below).

* A character meditating in the Reflecting Pool has a combat value of 0. The Ghost and Specter can also meditate.

* The meditating character (standing in the Reflecting Pool) can for 2 AP activate the rotation gear of any "natural" room. The room turns a 1/4 turn in the direction of the arrow (or the opposite direction for the Mekanork).

* A room is considered "natural" if it contains at least one trees or vines.

* As of the Lands of Ice expansion, the forested rooms are P3, 29, 30, 31, 32, 33, 34, 35, 36.