Druid
(4/1) (Creatures of the Forest)
* The
Druid is a
magic user and can use
scrolls.
* The
Druid can use
magic for 1 AP, and place a bramble marker on an empty floor square in the
room in which he is located. The
brambles remain
magic after they are placed and can be removed by the
Magophage if he is adjacent to the bramble at the end of an
action.
* The
brambles block movement for all characters (except incorporeal ones) and
line of sight.
* The
brambles can be attacked and destroyed in
combat (they do not go through the
wounded state). They play a
combat card and have a
combat value of 4 (in addition to the card). The
brambles cannot take part in
group combat unless they are directly attacked.
* The
Druid can, for 1 AP, use
magic to place climbing plant markers over one or more obstacles which are in his
line of sight. The climbing plants markers are placed on each affected
obstacle, which will then be considered valid squares which the characters are able to move across. They are also able to stop on these squares even if they are carrying an object or a
wounded character.
* The
Druid can place up to three climbing plant markers. Once placed, a climbing plants marker is not considered
magic and cannot be removed by the
Magophage. If a climbing plant is destroyed (for example, by being placed on the
Living Trap) it is returned to the
Druid and may be used again.