Pit Trap
A
wounded or unwounded character can stop on a
Pit Trap if he is carrying a
rope. If the
rope is removed (taken by an enemy character, stolen by the
Pickpocket) the character falls into the
Pit Trap and dies.
* The
Thief is the only characer who can stop on a
Pit Trap without a
rope. However, if she is
wounded, she will die (unless she is carrying a
rope).
* Some characters, mostly
flying and incorporeal, can move over a
Pit Trap, but cannot stop there:
Angel of Light,
Dark Angel,
Wizard,
Ghost,
Specter,
Elf Scout.
* Other characters can cross the
Pit Trap by using a
jump card.
* Sometimes, two
Pit Traps are adjacent to form a
double pit trap.
* If a the end of an
action, a character is on a
Pit Trap without a
rope, he dies immediately.